Season Guide

Season 6

Episodes

1
As part of his latest plan, Krang brings General Traag to Earth from Dimension X as a distraction for the Turtles, while Krang tries to turn a laser at the…
1992-09-12
2
Krang's robot body goes out of control because Bebop & Rocksteady lose the right machine Chip. Michelangelo won't stop playing a video game, much to the other Turtles' annoyance.
1992-09-19
3
Irma gets super magnetic powers and starts to fight crime. She decides to stop Krang's plan. When her powers wear off, the Turtles foil Krang and rescue Irma.
1992-09-26
4
Michelangelo accidentally turns his 3 brothers into 5-year-olds with Donatello's "Food Revivifier"(a machine that turns old and rotten food fresh again), while Shredder, Rocksteady, and Bebop steal weather balloons and…
1992-10-03
5
A mystery ninja steals a powerful sword that belonged to his old ninja master in order to test the Turtles' ninja spirits.
1992-10-10
6
A friend of the Turtles, Kerma, is hunted down by a destroyer because of a glitch in its sensors. The destroyer was supposed to hunt down a space pirate named…
1992-10-17
7
A vain, galactic outlaw named Shreeka is after her power ring that Krang took from her. The problem is that April now has the ring.
1992-10-24
8
A machine is causing the Earth to move closer to the sun. Vernon's incredibly smart nephew, Foster, helps the Turtles on their adventure.
1992-10-31
9
Donatello's newest invention, the "Dream-o-Vision" helmet, causes Michelangelo and Leonardo to be stuck in a nightmare world & the lair is being terrorized by a Freddy Krueger-like person.
1992-11-07
10
The Turtles help a man with a disfigured face (that was actually dried paint) stop a bank robbery.
1992-11-14
11
Slash, the evil mutant turtle, returns to Earth from outer space with a greatly increased IQ and a raygun that turns humans into turtles. He plans to reign as Turtle…
1992-11-21
12
Leonardo gets lost following a distress signal while Krang invents a "Hyper-Thruster". Krang tries to blow the Earth off its axis and melt the ice. The Technodrome is not at…
1992-11-28
13
The Turtles try to solve a missing snake mystery, but Leonardo is afraid of snakes. A scientist who had a snake venom lab accident and turned into a snake tries…
1992-12-05
14
Michelangelo buys a parrot and names him Ditto, although the bird really belongs to a criminal who is after a rare key around Dido's neck because the Gulubi Ruby, the…
1992-12-12
15
Donatello's "Personality Alterator" turns Raphael too nice to fight. A mad scientist uses it to turn every policeman to nice so his robots can steal money and jewels.
1992-12-19
16
April's aunt helps the Turtles stop a mad scientist from building a doomsday device.
1992-12-26