Rose’s Scabbard
Summary Steven joins Pearl on a special mission to a place that belonged to Rose-Quartz. Our Take Middle of the road. Watchable, but you’ll forget the details by next episode.
Summary Steven joins Pearl on a special mission to a place that belonged to Rose-Quartz. Our Take Middle of the road. Watchable, but you’ll forget the details by next episode.
Summary Steven and the Gems encounter another droid from space. Our Take A transition episode that sets up more than it delivers. Necessary, not thrilling.
Summary A garage sale reunites Greg and Amethyst with their favorite cheesy sitcom – Lil’ Butler. Our Take Solid, satisfying television. The season’s engine keeps turning and the character work pays.
Summary Steven has to get Connie home before it snows. Our Take Fine. Just fine. Steven Universe has better hours than this one.
Summary Steven goes to the lighthouse to watch scary movies with Ronaldo, Lars and Sadie. Our Take Weak by Steven Universe’s standards, subplot padding with a thin throughline.
Summary Steven and Amethyst try out life on the road. Our Take A strong episode with a couple of wobbles, but Steven Universe keeps its grip throughout.
Summary Steven learns that Garnet can see into the future and becomes curious about the possible dangers that lurk around him. Our Take An off episode. Even great shows stub their toes; this is Steven Universe’s stubbed toe.
Summary Steven finds out that his mission to the Lunar Sea Spire was a test and demands a new quest. Our Take The season’s low point so far: contrived situations, thin motivation, and a shrug of an ending.
Summary The Gems try to teach Steven to use his fusion powers. Our Take Skippable unless you’re a completist. The season recovers after this.
Summary Steven thinks he sees something creepy traversing the warp streams and the Gems try to ease his paranoia. Our Take Solid, satisfying television. The season’s engine keeps turning and the character work pays.