Archives Episodes

Disordered Personalities

Our Take A middling episode built around a gimmick, and the voice actors clearly have fun with it even if the jokes don’t always land. The comedy bits overstay their welcome and the action takes a backseat, so it feels…

Out of the Shadows

Our Take A middling entry that leans on the show’s usual villain-of-the-week rhythm without adding much to it. The action beats are fine and the bots get a few good exchanges, but the pacing sags in the middle and the…

Get a Clue

Our Take A lightweight mystery romp that hands the case-solving duties to Strongarm, and honestly she carries it fine. The noir-flavored detective bit is fun for a while, but the villain of the week is forgettable and the plot stretches…

The Great Divide

Summary After combining into the Ultra Bee Team Combiner, the Autobots find Sideswipe has split into two individuals; the two Sideswipes must overcome their differences and learn to work together as the Bee Team pursues Stunticon Drag Strip. Our Take…

Bee Cool

Summary Bee, trying to prove that he can be as cool as Sideswipe and his intern Blurr, struggles to lead the Autobots against two Stunticons who stole a trailer full of Cybertronian weapons. Our Take Middle of the road. Watchable,…

Sphere of Influence

Summary The Bee Team discovers a mysterious artifact that has a strange effect on Cybertronian minds, turning the bots against one another; the Bee Team must keep obsessed treasure hunter Springload from accidentally destroying Crown City. Our Take Middle of…

Blurred

Summary After his reckless actions cause the escape of a dangerous Sharkticon, Sideswipe goes out of his way to recapture the ‘Con and prove his value to the team in fear of getting replaced by a younger, and faster, newcomer…

Defrosted

Summary Grimlock begs to learn new fighting methods from reluctant teacher Drift and puts them into action when the Autobots travel to the Antarctic to battle the Decepticon Prong — unfrozen from a melting glacier. Our Take Middle of the…

King of the Hill (2)

Summary The harried Autobots’ Stunticon enemy proves more formidable and crafty than they anticipated, using his guided missiles to threaten a nuclear waste disposal site. Our Take A fairly standard action half hour that leans on missile dodging and property…

King of the Hill (1)

Summary Overconfidence leaves the Bee Team unprepared when they face a Stunticon that can fire guided missiles on the desert ground above a nuclear waste disposal site. Our Take A decent season opener that leans hard on Bumblebee’s leadership doubts…