S11E1
Chardee MacDennis 2: Electric Boogaloo
⚠ Spoiler alert This recap gives away what happens in this episode.
Episode Summary & Review
Summary
The gang agrees to a truce while demonstrating Chardee MacDennis for an interested board game executive, but the nature of the game quickly sends things off the rails.
Our Take
A welcome return to one of the show’s best concepts, though the sequel never quite hits the deranged highs of the original. The corporate pitch framing gives Frank and the gang fresh targets, and the new rule twists mostly land. It sags a bit in the middle when the chaos starts repeating itself, but the ending is worth sticking around for. Fun, if slightly padded.
