The Gamesters of Triskelion
Episode Summary & Review
Summary
Kirk, Uhura and Chekov are set to beam down to examine and maintain a communications relay station, when they vanish from the transporter room in a way inconsistent with normal transport! They have been whisked across planetary systems by the mysterious Providers, who gather “inferior” beings from all over the galaxy and pit them against each other in blood contests. This activity is the only thing that stimulates the Providers. As the three begin their involuntary training, Enterprise begins following the scant evidence their abductors left behind, trying to locate them.
Our Take
This one’s a fun pulpy ride even if the gladiator premise is pure cheese. The drill thrall dynamics and Shahna’s confused loyalty give Kirk plenty to chew on, though the wig budget for the aliens is hilariously bad and Uhura gets almost nothing to do. Worth it for the camp factor and a genuinely tense closing wager.
