Season Guide
Transformers: Cyberverse Season 3
Season 3 Review
⚠ Spoiler alert Season notes below reveal how the story develops.
Season 3 of Transformers: Cyberverse premiered 2020-03-15 and ran 26 episodes through 2020-06-07.
Episodes
1
Our Take A fast, mostly setup-heavy opener that kicks off the show's endgame with a lot of running and shooting and not much breathing room. The action is decent for…
2
Our Take This is basically one long action sequence with barely a breather, which sounds fun until the fights start repeating themselves. The animation does the heavy lifting here, and…
3
Our Take This is a decent wrap-up for the season's big fight, with the kind of frantic robot action Cyberverse does well when it commits. The pacing rushes through moments…
4
Our TakeMiddle of the road. Watchable, but you'll forget the details by next episode.
5
Our Take Time loop episodes live or die on their gags, and this one has just enough funny beats to justify the repetition, even if the resolution is more obvious…
6
Our Take This one leans into eerie sci-fi atmosphere over the usual robot brawls, and the shift mostly works. The slow pacing gives it an unsettling mood that Cyberverse rarely…
7
Our Take This one plays like a breather episode, slowing things down to sit with a single character for a while, which Cyberverse doesn't always pull off. The quieter tone…
8
Our Take This one's a quieter detour, and at Cyberverse's short runtime there's barely room for the idea to breathe before it's over. The character focus is a nice change…
9
Our Take A talky courtroom-style episode that leans on dialogue over action, which is a gamble for a show this short-form. The verbal sparring between the leads mostly lands, though…
10
Our TakeMiddle of the road. Watchable, but you'll forget the details by next episode.
11
Our Take A quieter, character-focused half hour that leans on one voice performance to carry it, and mostly gets away with that. The animation stays as basic as ever, and…
12
Our Take This is a setup episode that mostly exists to get everyone in the same room arguing about the truce, and honestly the bickering is the best part. Megatron…
13
Our Take A fun detour that hands the spotlight to the Quintessons, and honestly their smug, trial-happy energy makes for one of the season's more entertaining hours. The courtroom bits…
14
Our Take A decent setup episode that mostly exists to shuffle pieces into place for the bigger fight ahead. The Megatronus material gives it some weight, and the animation holds…
15
Our TakeMiddle of the road. Watchable, but you'll forget the details by next episode.
16
Our Take This one's mostly setup, a middle chapter that moves pieces around without much payoff. The action beats hit fine and the stakes feel real, but a lot of…
17
Our Take This is a loud, busy wrap-up that throws everything at the wall, and about half of it sticks. The action moves fast and the stakes feel real, but…
18
Our Take A busy mid-season chapter that splits its attention between front-line action and quieter character beats, with mixed results. The animation during the skirmishes is solid, but the pacing…
19
Our Take A middling spotlight episode that gives Thunderhowl some screen time without giving him much of a reason to earn it. The action moves fast enough to keep kids…
20
Our Take This one plays like a breather episode, leaning on humor and character bits rather than moving anything forward, which is fine if you're here for the ride but…
21
Our Take A goofy detour that plays like a mockumentary, with Meteorfire hosting a cheesy alien-hunting show while Cosmos tags along. The jokes about cryptozoology tropes are hit and miss,…
22
Our TakeMiddle of the road. Watchable, but you'll forget the details by next episode.
23
Our Take A quieter, Ratchet-centered hour that trades the season's usual action for character work, and it mostly pays off. The pacing drags in the middle stretch, but the emotional…
24
Our Take A monster-of-the-week outing that leans into Cyberverse's habit of pulling obscure G1 lore out of storage, and it mostly works as a cheap thrill. The Dweller itself is…
25
Our Take This one plays like a straight action episode, and mostly it works. The stealth setup gives the animation a chance to breathe with some quieter moments before the…
26
Our Take A surprisingly heavy closer that leans on grief and alternate-universe weirdness rather than big explosions, and it mostly lands. The limited animation shows its budget in a few…
